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Inside AR

Inside AR (Aug 14th, 2017)

Call of Duty co-founder Chance Glasco is now making VR conference software for businesses. Glasco and Elbert Perez, who had helped prototype the HTC Vive, formed the tech startup Doghead Simulations, which created Rumii, software that facilitates meetings in VR. The program lets people be more immersed in a meeting than they would be with traditional teleconferencing or video conferencing, with interactive walls that can be customized with a company's social feed, stock ticker, shared desktops, or 3D and CAD models. — FORBES

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Oculus has detailed the "buffered haptics" it uses to refine feedback for its Touch controllers. The company documented the SDK feature and even provided a sample app for developers. Buffered haptics uses linear actuators to provide feedback, which allows for broader effects, faster response time, and better control. Oculus SDK also supports non-buffered haptics, which allows for more simple effects, but the two systems cannot be used together.  — ROADTOVR

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BlackBerry has partnered with New York-based technology firm Vuzix to create AR glasses. The smart glass is powered by an Intel processor and the device comes with a touch pad, sensory speech recognition, and a GPS. The collaboration will put BlackBerry's UEM software on the Vuzix M300 hardware. BlackBerry indicated earlier this year that it was interested in entering the wearables market. — WAREABLE

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The popular travel website Atlas Obscura has created a series of episodes in VR. Atlas Obscura collaborated with the Australian studio Start VR on the project. Start VR is responsible for other content including the VR Noir film, StartGATE, and experiences meant to relax and distract chemotherapy patients during treatment. The Atlas Obscura episodes are 15 minutes long and include virtual visits to The Winchester Mystery House in San Jose, CA, The Temples of Humankind: Damanhur in Italy, and The Salina Turda salt mine in Romania. — VRFOCUS

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GE Aviation is using Google Glass AR technology to make its manufacturing more efficient. Google announced the revival of its Google Glass product earlier this summer; this iteration is called the Enterprise Edition and includes specific production software for manufacturing partners like GE Aviation. At the GE plant in Cincinnati, mechanics pilot tested the new technology and found a reduction in errors and an 8 to 12 percent improvement in efficiency. — ZDNET

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Arktika.1 is the upcoming Oculus release developed by 4A games. 4A is the studio behind the popular Metro series, and their effects specialist Nikita Shilkin wrote about his VR strategies for creating realistic-looking experiences. Shilkin, whose background is in film, says it's important to break down complex effects into simple, fixed parts. He also advises using vertical cross movements rather than shaking the player's camera to avoid motion sickness, and reusing content to improve performance without draining resources. Arktika.1 has been praised by early reviewers for its graphics, and the Oculus-exclusive game is due to be released later this year. — ROADTOVR

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