Inside | Real news, curated by real humans
Inside VR & AR

Inside VR & AR (Jan 3rd, 2019)

ICYMI: Check out Inside VR & AR's year-end recap with a roundup of what we believe are the 25 most important stories in the space published in 2018.

  • Email gray
  • Permalink gray

1. St. Joseph’s Healthcare in Hamilton, Ontario is using VR to show its employees what it’s like for patients in seclusion rooms. The program consists of two simulations, according to VR Scout: “The first, a basic hospital seclusion room with no windows or bathroom; the second, a low lit prison cell.” These simulations are so intense that several staff members reportedly took off their headsets out of pure discomfort, “feeling enclosed by the tight space and lack of human interaction.” — VR SCOUT

  • Email gray
  • Permalink gray

2. The FCC has granted permission for Google’s hand gesture Project Soli to both run at elevated power levels as well as be used aboard commercial aircraft. The Project Soli sensor uses radar to detect hand gestures, and is part of Google’s Advanced Technology and Products unit. As Next Reality points out, Google is working with Qualcomm to both vet the tech and build an AR headset, so consumers may see this tech “sooner rather than later.” — NEXT REALITY

  • Email gray
  • Permalink gray

3. HTC (makers of the Vive and Focus VR headsets) has endorsed Finch Technologies’ 6DOF controllers, which are shipping out to developers this month. According to VR Focus, HTC confirmed it will make sure support is included in the coming Vive WAVE SDK release for Finch’s controllers, which are designed to work with all mobile devices, including the Oculus Go and Quest. FinchShift controllers don’t require external cameras or sensors, instead pairing with a FinchTracker armband module tracking solution. — VRFOCUS

  • Email gray
  • Permalink gray

4. Vuzix has opened preorders for its Blade General consumer-focused AR headset, which ships in 4-6 weeks for $1000. Vuzix released the enterprise-focused version of the Blade last year, and like that model, the General connects to a user’s Android or iOS smartphone for data. According to VentureBeat, Vuzix expects the consumer version of the Blade to most appeal to “workers whose hands are otherwise occupied, as well as disabled users who struggle to use conventional smartphones. — VENTUREBEAT

  • Email gray
  • Permalink gray

5. According to Steam's new monthly hardware survey, the proportion of PC players with a VR headset plugged in roughly doubled last year. — ARS TECHNICA

6. FlixBus will offer a new pilot program allowing travelers on buses—departing from Tucson, Phoenix, L.A., and San Diego—to don VR headsets in an attempt to shorten the sense of travel time. — TECHCRUNCH

7. VentureBeat has some tips for avoiding VR motion sickness, including methods this particular writer/virtualnaut has employed in his own journeys. — VENTUREBEAT

8. The Verge gives VR/AR a "C" on its 2018 report card, for what it's worth... one could wield this report whichever way you'd like, if you need ammo. — THE VERGE

  • Email gray
  • Permalink gray

9. Who's excited for CES next week (spoiler: I am)...

"The truck is loaded and we’re excited be on our way to #CES2019. The cases are packed with some new gear we can’t wait to unbox for you. Keep tuned to @htcvive social media during CES for announcements, news and daily coverage. #HTCVIVE #VIVEPORT" - @htcvive

  • Email gray
  • Permalink gray

10. Cultures are responding to VR in differing ways, though there still seems to be more commonality that difference...

".@alllesss told me it's both a blessing & curse to be a VR developer from Iran. There's social isolation, but that can provide freedom of subconscious influence from the collective that can incubate some truly innovative speculative design & worldbuilding: https://t.co/aCjt06qitg" - @kentbye

  • Email gray
  • Permalink gray

Written and curated by Eric Skalac, who is a hands-on IoT and VR/AR tinkerer, former NPR affiliate news director and eternal learner. He's based in central Illinois where the waves of grain are amber.

Editing team: Lon Harris (editor-in-chief at Inside.com, game-master at Screen Junkies), Krystle Vermes (Breaking news editor at Inside, B2B marketing news reporter, host of the "All Day Paranormal" podcast), and Susmita Baral (editor at Inside, recent bylines in NatGeo, Teen Vogue, and Quartz. Runs the biggest mac and cheese account on Instagram).

  • Email gray
  • Permalink gray

Subscribe to Inside VR & AR

MORE NEWSLETTERS

The best source of in-depth news and analysis about Amazon

Inside Amazon

The best source of in-depth news and analysis about Amazon

DAILY
The best source of in-depth news and analysis about Amazon

Inside Amazon

DAILY

SUBSCRIBED!

Share via

A concise presentation of the world's most important, interesting news

Inside Daily Brief

A concise presentation of the world's most important, interesting news

DAILY
A concise presentation of the world's most important, interesting news

Inside Daily Brief

DAILY

SUBSCRIBED!

Share via

Tracking trends, news, and analysis around Bitcoin and cryptocurrencies

Inside Bitcoin

Tracking trends, news, and analysis around Bitcoin and cryptocurrencies

DAILY
Tracking trends, news, and analysis around Bitcoin and cryptocurrencies

Inside Bitcoin

DAILY

SUBSCRIBED!

Share via

Facebook's mission is to connect the world's people. Ours is to keep an eye on them.

Inside Facebook

Facebook's mission is to connect the world's people. Ours is to keep an eye on them.

WEEKLY
Facebook's mission is to connect the world's people. Ours is to keep an eye on them.

Inside Facebook

WEEKLY

SUBSCRIBED!

Share via