Inside | Real news, curated by real humans
Inside VR & AR

Inside VR & AR (Mar 13th, 2019)

1. Microsoft is live streaming a series of talk shows exploring the technology behind the HoloLens 2. The first episode aired on March 12 and served as a recap of the new device's unveiling at Mobile World Congress in Barcelona last month. A further five episodes of the Microsoft Realities Show will be live streamed from San Francisco and available on YouTube, with two episodes broadcast per month until June 14. Future installments will cover input methods, display technology, technical design considerations as well as general spatial computing. The MixedRealityToolkit (MRTK) including hands-on Unity footage, is scheduled for the final episode on June 14. – NEXT REALITY

  • Email gray
  • Permalink gray

2.  As the number of studies using mice in virtual environments has multiplied, what has the research taught us about how we perceive reality? By monitoring the way that mice behave in various VR simulations and tracking their head and eye movement as well as their neurological responses, scientists have been able to shed light on how mammals - including humans - construct perception. The key question, says Michael Stryker, a neuroscientist at the University of California, is at what point we cross over into Matrix-like territory and Virtual Reality becomes real enough as to be indistinguishable from the real world. – NATURE

  • Email gray
  • Permalink gray

3. Those planning to be in San Francisco for GDC can also attend the Womxn In Games Conference. Located a few steps from the Moscone Center at Glu Mobile, the event celebrates diversity in the industry and promises a host of inspiring speakers, activities, and the obligatory after-party. – IMMERSIVE SHOOTER

  • Email gray
  • Permalink gray

4. A new application allows architects, builders, and engineers to teleport their sketches to their iPad. Morpholio is a company founded by four architects, and its latest release of AR SketchWalk lets users walk around inside images using Augmented Reality, effectively creating real-world blueprints. Using Apple’s iOS 12 ARKit users are able to quickly create and display 3D models to scale based on 2D images. – VENTUREBEAT

  • Email gray
  • Permalink gray

5. From hanging out with Bowie to rowing with Vikings, museums are embracing Augmented Reality experiences. – THE NEW YORK TIMES

6. The University of Colorado Boulder's Counseling and Psychiatric Services office is using Virtual Reality to treat students facing anxiety, depression, and phobias. The use of such treatments is becoming increasingly popular in college campuses to help deal with issues ranging from fear of flying to public speaking anxiety. – FOX31 DENVER

7. A new play explores the idea of living in Virtual Reality. The Nether, which is showing through March 31 at the Dobama Theater in Cleveland, OH. paints the picture of a dystopian future where real-world life has become so unpleasant that most people spend their time in VR. – CLEVELAND.COM

8. Harry Potter: Wizards Unite is one of the most anticipated immersive game releases of 2019. Niantic, the studio behind Pokémon Go is set to release the (free) AR location-based app later this year. Users will solve mysteries by interacting with J.K. Rowling's characters, create their own wizard avatar and choose which Hogwarts house to affiliate themselves with. – CBS NEWS

9. Millennials are embracing Augmented Reality video games. Jennifer Rogers talks to Anders Erlandsson, Senior Advisor at Ericsson Research, about the growth in popularity of AR technology among millennial gamers.  – YAHOO FINANCE

10. People can learn real-world ninja skills in VR .A Japanese company will offer foreigners visiting Tokyo the opportunity to train at a VR Ninja Dojo, where they will take part in both real and virtual training experiences using custom weapons. Prices begin at ¥6,500 [$58.42] and include equipment and a ceremonial VR photo and certificate at the end of the 90-minute experience which will be available from March 18. – VRSCOUT

  • Email gray
  • Permalink gray

This newsletter was written and curated by Alice Bonasio, a journalist and consultant obsessed with the immersive technology space, including AR/VR/MR/XR and any other acronyms that fit into the realities spectrum. Over the past 15 years, Alice has advised a wide range of start-ups and corporations on digital transformation and communication strategy and is the Founder and Editor-in-Chief of Tech Trends. She also regularly contributes to publications such as Quartz, Fast Company, Wired, Playboy, The Next Web, Ars Technica, VRScout and many others. Follow her on Twitter @alicebonasio

 

Editing team: Kim Lyons (Pittsburgh-based journalist and managing editor at Inside); Susmita Baral (senior editor at Inside, who runs the biggest mac and cheese account on Instagram); and David Stegon (senior editor at Inside, whose reporting experience includes cryptocurrency and technology).

  • Email gray

Subscribe to Inside VR & AR