Researchers from Denmark and Australia documented over 230 VR "fail" videos on YouTube to help developers build safer virtual environments. The platform has hundreds of videos showing people falling down, running into walls, and more while wearing VR headsets.
- To learn from the experiences, researchers developed a framework to categorize the mishaps and explain why they happened.
- The videos are largely broken down into two categories: one where accidents are damaging, like colliding with an object, and another where users gather socially to play VR and engage with each other playfully.
- The researchers view the fails as opportunities to develop new interactions that can prevent future breakdowns and/or leverage how people socialize and engage in VR. For example, they suggest allowing users to create more complex boundary spaces, such as those that consider overhead objects.
- The research comes from Andreea-Anamaria Muresan, a Ph.D. fellow in Human-Centered Computing at the University of Copenhagen, and her colleagues Emily Dao from Monash University in Melbourne; Jarrod Knibbe from the University of Melbourne; and Kasper Hornbæk from the University of Copenhagen.
- Their paper was presented at the 2021 CHI Conference on Human Factors in Computing Systems.